Un prompt complet pour Seedance 2.0 visant à générer une séquence de démonstration de tirage de carte de jeu mobile de qualité cinéma, avec des instructions détaillées sur l'éclairage, les effets de rareté et l'animation des personnages.
vertical cinematic mobile game gacha animation, 9:16, ultra high quality no voice, background game music only, interactive touch trigger animation [SCENE THEME]: stylized atmospheric background matching character theme, floating symbolic elements, particles, ambient glow build-up tension, slow camera push in, energy intensifies, particles gathering [IMPACT EVENT]: dramatic transition effect (light burst / object shatter / energy explosion), dynamic motion toward camera, screen-filling impact [CHARACTER REVEAL]: anime-style character illustration appears in center composition, cinematic framing, strong silhouette, emotional presence 2D live animation style: subtle breathing motion, hair and accessory secondary motion, cloth physics reacting naturally, micro head movement, eye blinking and gaze shift toward viewer, small expression transition (neutral → emotion) parallax effect, layered depth, smooth interpolation, soft physics simulation cinematic lighting, depth of field, bloom, lens flare, particle trails [SSR RARITY REVEAL]: high-end golden or theme-colored typography, glow effects, particle burst, light rays, ornate UI frame forming dynamically around character premium limited gacha feeling, strong rarity emphasis [FINAL STATE]: pose hold with subtle idle animation loop, particles slowly drifting, ambient motion maintained, clean UI-ready composition