By Shams
Arboreal Architecture Presentation Board
Infographic / Edu Visual ยท Poster / Flyer ยท 3D Render ยท Sketch / Line Art
761.9K




A detailed prompt for creating professional museum-style landscape models that combine 2D cartography with 3D terrain slices and annotations.
Full prompt text, ready to copy or adapt.
Based on the subject, create a high-quality visual of a "Landscape Archive Model" suitable for serial publication. This is not a regular map, landscape illustration, or urban rendering, but a high-end archival visual combining "2D map drawings + 3D regional models + professional explanation systems + museum exhibition feel." The image should resemble a realistically crafted geographical research model, urban planning sandbox, architectural proposal model, or world-building exhibit, possessing a professional, restrained, precise, and tactile premium quality. [Basic Settings] Subject: subject, e.g., Crater Lake / Guangzhou / Chongqing Mountain City / Island City / Ancient Ruins / Post-apocalyptic Ruins / Fantasy Continent / Game Capital Subject Type: [Natural Landscape / Urban Space / Mixed Landscape] Core Subject: core subject, e.g., crater, canyon, mountain range, lake, CBD, old town, landmark group, island city, ruin group, main city area Content Focus: [Terrain Elevation / Urban Landmarks / Road Network / Hydrology / Relationship between Nature and City / Setting Collection Display] Style Direction: [Geographic Surveying Style, Paper-cut Model Style, Architectural Proposal Style, Museum Archive Style, Urban Planning Style, Game Setting Collection Style] Primary Color: [Off-white, Light Gray, Parchment White, Sand, Snow White] Secondary Color: [Earthy Brown, Rock Gray, Cold Gray, Light Blue, Moss Green] Accent Color: [Black thin lines, Red routes, Blue hydrological lines, Yellow numbering marks] Aspect Ratio: [16:9 Landscape / 3:4 Portrait / 4:5 Portrait / 1:1 Square] [Visual Structure] The main subject is a rectangular map model board placed on a clean tabletop or white cloth surface. The base plate has realistic thickness with a visible section structure, like a refined map slice or model base. The map surface is covered with a clear but restrained layer of information, including contour lines, road networks, hydrological lines, zoning boundaries, geographical textures, a sense of coordinates, slight annotations, and drawing borders. In the center or off-center area of the map, a 3D main model "grows" out of the 2D map, serving as the visual core of the entire image. If the [Subject Type] is Natural Landscape: The subject may consist of mountains, canyons, craters, lakes, basins, islands, glaciers, faults, and coastlines, emphasizing terrain elevation, layered contour structures, rock wall textures, and natural terrain fluctuations. If the [Subject Type] is Urban Space: The subject may consist of core urban areas, CBDs, old city blocks, landmark clusters, waterfronts, road network nodes, bridges, water systems, and parks, emphasizing building volumes, urban recognizability, spatial hierarchy, and planning structures. If the [Subject Type] is Mixed Landscape: It should integrate both natural terrain and man-made environments, such as mountain cities, island cities, ancient ruins, post-apocalyptic ruins, fantasy capitals, or sci-fi bases, allowing natural geography and urban structure to jointly form the core visual. [Detail Requirements] - Retain the feel of map drawings and professional information on the model surface. - Terrain areas should have contour lines, slope layers, and relationships of depression and elevation. - Building areas should have a sense of volume, block relationships, and clear hierarchy. - Water bodies use low-saturation light blue. - Green spaces, forests, parks, and mountains use moss green or low-saturation green. - Road networks, paths, traffic axes, or exploration lines can be represented by fine lines but should not overwhelm the main subject. - Landmark buildings or key structures should have clear recognizability. - For fantasy, sci-fi, or game settings, maintain the archive model and drawing display feel rather than a pure scene illustration. [Explanation System] The edges of the map board need a complete and restrained explanation module, including: - Outer and inner frames - Scale bar - Legend area - Title area - Archive number - Index markers - Annotation labels - Simple symbolic explanations Text doesn't need to be fully readable, but the overall structure must present a realistic, clear, precise, and orderly archival layout. [Composition and Camera] Use an oblique isometric or sandbox-style composition. The camera observes the entire model board from about 30 to 45 degrees above, allowing the audience to see the map plane, 3D subject height, edge thickness, and explanation areas. The visual focus is on the central main model, with the reading path being: first the core subject, then the surrounding terrain/road/water/block information, and finally the legend, scale, and explanation area. [Material and Lighting] The overall look needs realistic model photography texture: - Paper texture - Map printing texture - Paper-cut or sandbox model feel - Architectural model or terrain slice texture - Soft natural light - Delicate realistic shadows - Clean background - Low saturation, high-end, and restrained Avoid cartoonishness, cheap game UI feel, excessive clutter, or excessive showboating. Highlight the unified visual of "map base board + 3D subject + professional explanation system." The final effect should resemble a landscape archive model image that can be used for geographical education, urban research, architectural proposals, cultural tourism visual themes, world-building setting collections, or high-end series covers.
่ฏทๆ นๆฎใไธป้ขใๅไฝไธๅผ ้ซๅฎๆๅบฆใ้ซ่ดจๆใ้ๅ็ณปๅๅๅๅธ็ใๅฐๆฏๆกฃๆกๆจกๅ / Landscape Archive Modelใ่ง่งๅพใ ่ฟไธๆฏๆฎ้ๅฐๅพ๏ผไนไธๆฏๆฎ้้ฃๆฏๆ็ปๆๅๅธๆๆๅพ๏ผ่ๆฏไธๅผ ็ปๅโไบ็ปดๅฐๅพๅพ็บธ + ไธ็ปด็ซไฝๅบๅๆจกๅ + ไธไธ่ฏดๆ็ณป็ป + ๅ็ฉ้ฆๅฑ้ๆโ็้ซ็ซฏๆกฃๆกๅผ่ง่งๅพใ็ป้ข้่ฆๅไธไปถ่ขซ็ๅฎๅถไฝๅบๆฅ็ๅฐ็็ ็ฉถๆจกๅใๅๅธ่งๅๆฒ็ใๅปบ็ญๆๆกๆจกๅๆไธ็่ง่ฎพๅฎๅฑๅ๏ผๅ ทๆไธไธใๅ ๅถใ็ฒพๅฏใๅฏ่งฆๆธ็้ซ็บง่ดจๆใ ใๅบ็ก่ฎพๅฎใ ไธป้ข๏ผใไธป้ข๏ผไพๅฆ็ซๅฑฑๅฃๆน / ๅนฟๅท / ้ๅบๅฑฑๅ / ๆตทๅฒๅๅธ / ๅคๅ้ๅ / ๆซๆฅๅบๅข / ๅนปๆณๅคง้ / ๆธธๆไธปๅใ ไธป้ข็ฑปๅ๏ผใ่ช็ถๅฐ่ฒ / ๅๅธ็ฉบ้ด / ๆททๅๆฏ่งใ ๆ ธๅฟไธปไฝ๏ผใๆ ธๅฟไธปไฝ๏ผไพๅฆ็ซๅฑฑๅฃใๅณก่ฐทใๅฑฑ่ใๆนๆณใCBDใ่ๅๅบใๅฐๆ ็พคใๅฒๅฑฟๅๅธใ้ๅ็พคใไธปๅๅบๅใ ๅ ๅฎน้็น๏ผใๅ ๅฎน้็น๏ผไพๅฆๅฐๅฝข้ซๅทฎ / ๅๅธๅฐๆ / ่ทฏ็ฝ็ปๆ / ๆฐด็ณปๅ ณ็ณป / ่ช็ถไธๅๅธๅ ณ็ณป / ่ฎพๅฎ้ๅฑ็คบใ ้ฃๆ ผๆนๅ๏ผใ้ฃๆ ผๆนๅ๏ผไพๅฆๅฐ็ๆต็ป้ฃใ็บธ้ๆจกๅ้ฃใๅปบ็ญๆๆก้ฃใๅ็ฉ้ฆๆกฃๆก้ฃใๅๅธ่งๅ้ฃใๆธธๆ่ฎพๅฎ้้ฃใ ไธป่ฒ่ฐ๏ผใไธป่ฒ่ฐ๏ผไพๅฆ็ฑณ็ฝใๆต ็ฐใ็พ็ฎ็บธ็ฝใๆฒ่ฒใ้ช็ฝใ ่พ ๅฉ่ฒ๏ผใ่พ ๅฉ่ฒ๏ผไพๅฆๅ่คใๅฒฉ็ฐใๅท็ฐใๆทก่ใ่็ปฟใ ็น็ผ่ฒ๏ผใ็น็ผ่ฒ๏ผไพๅฆ้ป่ฒ็ป็บฟใ็บข่ฒ่ทฏ็บฟใ่่ฒๆฐดๆ็บฟใ้ป่ฒ็ผๅทๆ ่ฎฐใ ็ปๅน ๆฏไพ๏ผใ็ปๅน ๆฏไพ๏ผไพๅฆ16:9ๆจช็ / 3:4็ซ็ / 4:5็ซ็ / 1:1ๆนๅพใ ใ็ป้ข็ปๆใ ็ป้ขไธปไฝๆฏไธๅๆพ็ฝฎๅจๅนฒๅๆก้ขๆ็ฝ่ฒๅธ้ขไธ็็ฉๅฝขๅฐๅพๆจกๅๆฟใๅบๆฟๅ ทๆ็ๅฎๅๅบฆ๏ผ่พน็ผๅฏ่งๅ้ข็ปๆ๏ผๅไธๅ็ฒพ่ด็ๅฐๅพๅ็ๆๆจกๅๅบๅบงใๅฐๅพ่กจ้ข่ฆ็ๆธ ๆฐไฝๅ ๅถ็ไฟกๆฏๅฑ๏ผๅ ๆฌ็ญ้ซ็บฟใ้่ทฏ็ฝ็ปใๆฐดๆ็บฟใๅๅบ่พน็ใๅฐ็็บน็ใๅๆ ๆใ่ฝปๅพฎๆ ๆณจๅๅพ็บธ่พนๆกใ ๅจๅฐๅพไธญๅคฎๆๅไธญๅฟๅบๅ๏ผไปไบ็ปดๅฐๅพไธญ็ซไฝโ็้ฟโๅบไธไธชไธ็ปดไธปไฝๆจกๅ๏ผๆไธบๆดๅผ ๅพ็่ง่งๆ ธๅฟใ ๅฆๆใไธป้ข็ฑปๅใไธบ่ช็ถๅฐ่ฒ๏ผ ไธปไฝๅฏ็ฑๅฑฑไฝใๅณก่ฐทใ็ซๅฑฑๅฃใๆนๆณใ็ๅฐใๅฒๅฑฟใๅฐๅทใๆญๅฑใๆตทๅฒธ็บฟ็ญๆๆ๏ผๅผบ่ฐๅฐๅฝข้ซๅทฎใๅฑๅ ็ญ้ซ็บฟ็ปๆใๅฒฉๅฃ็บน็ๅ่ช็ถๅฐ่ฒ่ตทไผใ ๅฆๆใไธป้ข็ฑปๅใไธบๅๅธ็ฉบ้ด๏ผ ไธปไฝๅฏ็ฑๆ ธๅฟๅๅบใCBDใ่ๅ่กๅบใๅฐๆ ๅปบ็ญ็พคใๆปจๆฐดๅบใ่ทฏ็ฝ่็นใๆกฅๆขใๆฐด็ณปใๅ ฌๅญ็ปฟๅฐ็ญๆๆ๏ผๅผบ่ฐๅปบ็ญไฝๅใๅๅธ่ฏๅซๅบฆใ็ฉบ้ดๅฑๆฌกไธ่งๅ็ปๆใ ๅฆๆใไธป้ข็ฑปๅใไธบๆททๅๆฏ่ง๏ผ ้ๅๆถๆดๅ่ช็ถๅฐๅฝขไธไบบๅทฅๅปบๆ็ฏๅข๏ผไพๅฆๅฑฑๅใๆตทๅฒๅๅธใๅคๅ้ๅใๆซๆฅๅบๅขใๅนปๆณไธปๅใ็งๅนปๅบๅฐ็ญ๏ผ่ฎฉ่ช็ถๅฐ่ฒไธๅๅธ็ปๆๅ ฑๅๆๆๆ ธๅฟ่ง่งใ ใ็ป่่ฆๆฑใ - ๆจกๅ่กจ้ขไฟ็ๅฐๅพๅพ็บธๆไธไธไธไฟกๆฏๆ - ๅฐๅฝขๅบๅๅบๆ็ญ้ซ็บฟใๅก้ขๅฑๆฌกใๅน้ทไธ่ตทไผๅ ณ็ณป - ๅปบ็ญๅบๅๅบๆไฝๅๆใ่กๅบๅ ณ็ณปๅๆธ ๆฐๅฑๆฌก - ๆฐดๅไฝฟ็จไฝ้ฅฑๅๆทก่่ฒ่กจ็ฐ - ็ปฟๅฐใๆฃฎๆใๅ ฌๅญใๅฑฑไฝๅฏ็จ่็ปฟ่ฒๆไฝ้ฅฑๅ็ปฟ่ฒ่กจ็ฐ - ่ทฏ็ฝใ่ทฏๅพใไบค้่ฝด็บฟๆๆข็ดข็บฟ่ทฏๅฏ็จ็ป็บฟ่กจ็ฐ๏ผไฝไธ่ฆๅงๅฎพๅคบไธป - ่ฅๆๅฐๆ ๅปบ็ญๆ้็น็ปๆ๏ผๅบๅ ทๅคๆ็กฎ่ฏๅซๅบฆ - ่ฅๆๅนปๆณใ็งๅนปๆๆธธๆ่ฎพๅฎๅ ็ด ๏ผๅบไฟ็ๆกฃๆกๆจกๅ and ๅพ็บธๅฑ็คบๆ๏ผ่ไธๆฏๅๆ็บฏๅบๆฏๆ็ป ใ่ฏดๆ็ณป็ปใ ๅฐๅพๆฟ่พน็ผ้่ฆ่ฎพ่ฎกๅฎๆด่ๅ ๅถ็่ฏดๆๆจกๅ๏ผๅ ๆฌ๏ผ - ๅคๆก็บฟๅๅ ๆก็บฟ - ๆฏไพๅฐบ - ๅพไพๅบ - ๆ ้ขๅบ - ๆกฃๆก็ผๅท - ็ดขๅผๆ ่ฎฐ - ๆณจ้ๆ ็ญพ - ็ฎๆด็็ฌฆๅท่ฏดๆ ๆๅญไธๅฟ ๅ จ้จๅฏ่ฏป๏ผไฝๆดไฝๅฟ ้กปๅ็ฐ็ๅฎใๆธ ๆฐใ็ฒพๅฏใๆ็งฉๅบ็ๆกฃๆกๅผๆ็็ปๆใ ใๆๅพไธ้ๅคดใ ้็จๆไฟฏ่ง็ญ่ฝดๆตๆๆฒ็ๅผๆๅพ๏ผ้ๅคดไปไธๆน็บฆ30ๅฐ45ๅบฆ่งๅฏๆดๅๆจกๅๆฟ๏ผ่ฎฉ่งไผๅๆถ็ๅฐๅฐๅพๅนณ้ขใ็ซไฝไธปไฝ้ซๅบฆใ่พน็ผๅๅบฆๅ่ฏดๆๅบใ่ง่ง้ๅฟ้ไธญๅจไธญๅคฎไธปไฝๆจกๅ๏ผ้ ่ฏป่ทฏๅพไธบ๏ผๅ ็ๆ ธๅฟไธปไฝ๏ผๅ็ๅจ่พนๅฐๅฝข/่ทฏ็ฝ/ๆฐด็ณป/่กๅบไฟกๆฏ๏ผๆๅ็ๅพไพใๆฏไพๅฐบๅ่ฏดๆๅบใ ใๆ่ดจไธๅ ๅฝฑใ ๆดไฝ้่ฆๅ ทๆ็ๅฎๆจกๅๆๅฝฑ่ดจๆ๏ผ - ็บธๅผ ็บน็ - ๅฐๅพๅฐๅท่ดจๆ - ็บธ้ๆๆฒ็ๆจกๅๆ - ๅปบ็ญๆจกๅๆๅฐๅฝขๅ็่ดจๆ - ๆๅ่ช็ถๅ - ็ป่ ป็ๅฎ้ดๅฝฑ - ๅนฒๅ่ๆฏ - ไฝ้ฅฑๅใ้ซ็บงใๅ ๅถ ้ฟๅ ๅก้ๅใๅปไปทๆธธๆUIๆใ่ฟๅบฆๆไนฑใ่ฟๅบฆ็ซๆ๏ผ้็น็ชๅบโๅฐๅพๅบๆฟ + ็ซไฝไธปไฝ + ไธไธ่ฏดๆ็ณป็ปโ็็ปไธ่ง่งใ ๆ็ปๆๆๅบๅไธๅผ ๅฏไปฅ็จไบๅฐ็็งๆฎใๅๅธ็ ็ฉถใๅปบ็ญๆๆกใๆๆ ่ง่งไธ้ขใไธ็่ง่ฎพๅฎ้ๆ้ซ็ซฏ็ณปๅๅฐ้ข็ๅฐๆฏๆกฃๆกๆจกๅๅพใ
Related prompts from the same model and categories.
By Shams
Infographic / Edu Visual ยท Poster / Flyer ยท 3D Render ยท Sketch / Line Art
By simeon-sanai
Infographic / Edu Visual ยท Poster / Flyer ยท 3D Render ยท Isometric
By ๅๅๆ็ซน๐ฆ
Infographic / Edu Visual ยท Poster / Flyer ยท Isometric ยท Sketch / Line Art
By ๅๅๆ็ซน๐ฆ
Infographic / Edu Visual ยท Poster / Flyer ยท Isometric ยท Sketch / Line Art
By TWnese
Infographic / Edu Visual ยท Poster / Flyer ยท Isometric ยท 3D Render
By TWnese
Infographic / Edu Visual ยท Poster / Flyer ยท 3D Render ยท Isometric