• Seedance 2.0
  • Seedance 2.5
  • Showcase
  • Pricing
  • Guide
  • APINEW
LogoSeedance 2
Seedance 2.0Seedance 2.5ShowcasePricingGuideAPINEW
Logoseedance2ai.io

Next-Gen AI Video Creation Platform

AI Video

Seedance 2.5Seedance 2.5Seedance 2.0Seedance 2.0Kling o3Kling o3Veo 3Veo 3Kling 2.6Kling 2.6

AI Tools

Nano Banana ProNano Banana ProAI Music

Resources

PricingGuideShowcaseAPI

Legal

TermsPrivacyRefund Policy

Support

ContactAbout
  • 🇺🇸 English
  • 🇨🇳 简体中文
  • 🇭🇰 繁體中文
  • 🇫🇷 Français
  • 🇯🇵 日本語
  • 🇰🇷 한국어
  • 🇩🇪 Deutsch
  • 🇧🇷 Português
  • 🇪🇸 Español
  • 🇦🇪 العربية
  • 🇮🇹 Italiano
  • 🇮🇱 עברית
  • 🇳🇱 Nederlands
  • 🇵🇱 Polski
  • 🇸🇪 Svenska
  • 🇺🇦 Українська
  • 🇹🇷 Türkçe
  • 🇷🇴 Română
  • 🇮🇩 Bahasa Indonesia

seedance2ai.io is an independent AI creation platform. We are not affiliated with, endorsed by, or sponsored by the developers of the AI models referenced on this site. Product names and trademarks belong to their respective owners.

Operated by SixBryan LLC

© 2026 seedance2ai.io. All rights reserved.

support@seedance2ai.io

2D Fighting Game Sequence Generation

  1. Seedance
  2. Game Trailer / PV
  3. Video Example
2D Fighting Game Sequence GenerationSign in to watch and copy
Published
April 4, 2026
Author
@yachimat - AI Short Anime
Original Language
-
Category
Game Trailer / PV
Likes
983
Views
616.8K
Shares
100
Comments
30
Saves
816
Citations
118
Share
X

This is a highly detailed and structured prompt for generating a 2D anime-style fighting game sequence using Seedance 2.0. It specifies the visual style, character setup (including Agent and reference images), and a multi-shot timeline with specific camera angles and action descriptions, aimed at creating dynamic combat scenes.

Prompt

Generate Video

# ═══════════════════════════════════════════════ # PROJECT: 2D Fighting Game Sequence # SPECS: Playstation 4 / 30FPS / Budget 500M JPY # ═══════════════════════════════════════════════ visual_config: style: > 2D anime-style fighting video game screenshot, cel-shaded, bold outlines, gold-purple-crimson palette, manga-style dynamic lines, arcade game aesthetic character_settings: player: girl: "@Image1" avatar: > psychic energy avatar, translucent golden humanoid fencer, Silver armor plates, glowing cyan eyes, appears behind user as spiritual projection opponent: "@Image2" timeline: cut_01: dur: 6s shot: side view full shot prompt: > stylized 2D fighting video game interface, health bars and timer HUD overlay, hit counter UI incrementing, silver-haired girl performing rapid energy strikes, bright golden light effects on each motion, dynamic action lines radiating outward, special meter gauge filling up, neon-lit urban rooftop night stage background, arcade game screen composition cam: static side view, light screen shake on impacts cut_02: dur: 3s shot: extreme close-up, diagonal screen transition prompt: > sudden dramatic insert shot, screen splits with diagonal wipe transition, girl's face in extreme close-up filling frame, golden eyes with subtle glow, bold confident grin, ink-style shadows across one side of face, purple-gold energy aura behind head, abstract crimson dynamic lines in background, game UI text indicating special activation cam: instant snap zoom, tilted angle cut_03: dur: 5s shot: behind girl, over-the-shoulder prompt: > girl standing arms spread wide seen from behind, large translucent psychic avatar rising behind her, twice her height, golden armored plates catching light, expanding ring of purple-gold energy particles, opponent stepping back across the arena, background distorts with heat-shimmer effect, glowing particles orbit both girl and avatar, strong backlight creating dramatic silhouette, video game special move activation sequence cam: slow dolly in, low angle cut_04: dur: 8s shot: rapid multi-angle montage prompt: > avatar performs rapid successive energy projections, screen filled with overlapping golden light trails, cascading visual effects layering dynamically, final powerful motion sends energy wave forward, full-screen white flash transition, large stylized game UI "K.O." text appears with glass-particle burst effect, hit counter displays high number, opponent life gauge reaches zero, video game finishing sequence animation cam: rapid angle changes, final moment in slow motion

Related video prompts

Renaissance Fighting Game Round 1
6.2KTry Now
FPV Airship Flying Through Grand Harbor
482Try Now
Cinematic Action RPG Boss Battle
830Try Now
First-Person RPG Dialogue and Exploration Video Prompt
232Try Now
1980s Takeshi's Castle Game Show
277Try Now
AAA Tactical Shooter Mission UI and Gameplay
559Try Now
JSON Prompt Structure for Macro FPV Fairy Flight
482Try Now
Mona Lisa vs Venus Fighting Game Style
272Try Now
Anime Character Cheering Game Scene
507Try Now
Arknights: Endfield - Gugu Gaga Shopping Scene
3.1KTry Now
90s JRPG Battle Scene Sequence
380Try Now
First-Person Shooter Perspective Scene
56Try Now

Other Prompt Tools

Browse by Model
GPT Image 2 PromptsSeedance 2.0 PromptsNano Banana Pro Prompts
Browse by Media
Image PromptsVideo Prompts